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IMPORTANT:
- This product includes digital files only. No physical item will be shipped.
- FBX and OBJ include geometry and basic material IDs only.
The 3D model 'Mini Truck Box Generic A' is a generic, non-branded light truck designed for commercial and creative projects. It is production-ready and fully optimized for professional visualization, product rendering, animation, VFX, cinematics, and advertising.
Generic light commercial box truck featuring a light blue single cab, unpainted black front bumper, large beige rectangular cargo container, dual rear wheels, cab roof clearance lights, side view mirrors, and exposed chassis frame. Designed for urban freight logistics, courier delivery, moving services, and local goods distribution.
Developed in 3ds Max and optimized for V-Ray rendering (all preview images are rendered in 3ds Max/V-Ray).
Available formats:
- MAX (3ds Max 2023, V-Ray 6.1)
- MAX (3ds Max 2015, V-Ray 3.6)
- FBX 2020 (Autodesk)
- OBJ (Wavefront)
Geometry (Subdivision OFF / ON):
- Polygons: 447,164 / 1,675,873
- Triangles: 742,738 / 3,200,649
- Edges: 837,649 / 3,313,099
- Vertices: 392,838 / 1,639,579
Scene details:
- Clean topology
- Real-world scale
- 3D Model positioned at scene center X:0 Y:0
- Ready to use - simply import into your scene
Textures included:
- Grill_Normal_Bump.jpg (1024x904) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Grill_Mask.jpg (1024x904) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Lights_Fog_Glass_Bump.jpg (1024x1024) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Lights_Number_Bump.jpg (1536x650) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Number_Plate_Diffuse.jpg (675x152) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Number_Plate_Bump.jpg (675x152) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Radiator_Diffuse.jpg (1024x767) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillights_Glass_Diffuse.jpg (1536x930) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillights_Glass_Refract.jpg (1536x930) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Taillights_Glass_Bump.jpg (1536x930) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Tire_Diffuse.jpg (1024x1024) - Tiling (U/V) / Scale (X/Y) = 0.5 x 0.5
- Tire_Gloss.jpg (1024x1024) - Tiling (U/V) / Scale (X/Y) = 0.5 x 0.5
- Top_Lights_Glass_Bump.jpg (1024x512) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
- Turn_Signal_Bump.jpg (2048x2048) - Tiling (U/V) / Scale (X/Y) = 1.0 x 1.0
REVIEWS & COMMENTS
accuracy, and usability.
