Romaneus
Great work!
Game model. Real dimensions. 57768 triss for whole model. 4k texture for outside body and suspension ( 439 px/cm). 4k texture for the first person (inside) ( 956 px/cm). 2k texture for all wheels (414 px/cm). 1k texture for glasses (595px/cm). There are primary baked textures ( Normal, AO, WSN, Curvature, ID, Position) and final textures ( Base Color, Roughness, Normal, Metallic, AO, Emissive). Maya, obj, fbx. Without LOD's. Non-triangulated meshes. Main renders in UE4.