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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This model is suitable for use in game engines, delivers excellent rendering results, and features a highly versatile design. Texture resolutions range from 1K to 4K, with higher resolutions prioritized for the most visible areas. The UDIM system has been utilized for UV layout. The package includes a Read Me file containing detailed instructions on setting up the texture maps. To optimize space usage, some meshes share UV islands. Regarding the textures, the truck's characteristic metallic appearance has been successfully captured, and reflections have been precisely calibrated. Appropriate wear, dirt, and dust masks have been applied to high-interaction components such as tires, rims, and reflectors. Perhaps most importantly, the model was designed with strict adherence to real-world proportions—an aspect I approached with great meticulousness. Although it may appear high-poly, it is actually a low-poly model. Its standout feature is the high visual quality achieved despite the low polygon count; consequently, there is no need for you to perform retopology. The model comes fully ready for use.
IT DOES NOT HAVE A POLYGON COUNT IN THE MILLIONS
ONLY 178,987 POLYGONS -- 215,757 VERTICES
(By the way, although it is ready, I did not include the glTF format in the download package because the file size is quite large. If you need it, feel free to contact me, and I can send it to you directly)
I hope you like it :)