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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This 3D model represents a Ticket Gate Row, ideal for scenes featuring railway station in commercial or public environments.Designed for architectural visualization, game development, and virtual production, it offers high-quality detail with true-to-life scale.
■Specifications
Dimensions: W100 cm × D160 cm × H100 cm (per gate pair)
Materials: Base Color, Metalness, Roughness, NormalAll materials are PBR (Principled BSDF), authored using image textures only (no procedural dependencies).
Texture Resolution: up to 2K (2048×2048) per set; typical texel density ~512 px/m for small props and up to ~1024 px/m for hero/close-up surfaces (capped at 2K)
UVs: Non-overlapping, ready for editing and re-texturing
Updates: Free future updates
Origin: Practical pivots (e.g., bottom center, rotation center)
Units:real-world meters
Ready for: Low-resolution game use / High-resolution film & visualization
Compatible with Unity, Unreal Engine, Blender, and other 3D applications supporting FBX/OBJ
Blend file:
If you encounter any issues, feel free to contact me