Assault Mech MustangII Low-poly 3D model
This pack contains an animated mech with modular weapons.
Please note: You can check out the free test mech Striker available on my publisher account. You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.
The model is skinned, rigged and fully animated.
Assault Mech Mustang 30+ animations (in place + root motion) Skeleton with 19 bones Modular weapon design Canons, lasers, MGs, long- and short-range-missile launchers 2 missiles, 2 projectiles 34 decals Arms are destructible (can be blown off) Hands have no bones and are not animated Hands are optional and can be removed/replaced with weapons 5 different texture sets PSDs with intact layers are included PBR textures (metalness) Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition) Tris count ca. 7900 Final tris count depends on how many weapons are used for the mech
The textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.
- Albedo map, PNG format
- AlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it
- Ambient Occlusion (AO) map, PNG format
- Illumination maps (color + black/white)
- Normal map, PNG format
- Metalness map, PNG format
- Gloss map, PNG format
- Roughness map, PNG format
Depending on your game engine/3D application you may need to rescale the models.