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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PRODUCT INFORMATION
Software : 3ds Max 2023,Blender
Preview images : Substance 3D Painter
-file formats: (max,blend,fbx,obj,stl)
-Separate Mesh: body,wheels,windshield
USAGE:This model is suitable for games and other projects.
GENERAL: -Model is centered to 0.0.0 scene coordinates
All objects, textures and materials logically named
Model is built to real-world scale
Units used: cm
-Texture Sets Include: Body.(4096* 4096) ,Wheels(2048* 2048),windshield(2048* 2048)-Textures png :
pbr metallic roughness(basecolor,metallic,roughness,normal,height,Emissive,opacity,ao)
Unity universal render pipline(metallic standard)(AlbedoTransparency,MetallicSmoothness,normal,Emissive,opacity,ao)
.polygons 21225 .verts 21856
.model characteristics: . quad based topology
.uv unwrapped (non overlaping)
thankx for viewing like ,comment.