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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Santa's Sleigh — Game-Ready 3D Model | PBR | 2 Skins (Default + Snowy)
A highly detailed Santa's Sleigh loaded with gift sacks and wrapped presents, finished with soft fur trim — perfect for Christmas, winter and holiday scenes, games, cinematics and renders.
The model ships with two texture looks — a clean Default version and a snow-covered Snowy version — so you can drop it into any season or mood right out of the box.
Highlights
Game-ready, real-world scale, clean topology
2 full texture variants: Default & Snowy
Emissive map for glowing lanterns / warm light details
Non-overlapping UVs, logically split into 3 texture sets
Ready for Unreal Engine, Unity (URP) and any PBR renderer
Geometry
Triangles: ~83,800
Vertices: ~63,700
Single sleigh model with 3 material IDs: Sleigh, Gifts, Fur
Textures (PBR — per variant)
Sleigh: 4096×4096 — BaseColor, Metallic, Roughness, Normal, Emissive
Gifts: 2048×2048 — BaseColor, Metallic, Roughness, Normal
Fur: 1024×1024 — BaseColor, Metallic, Roughness, Normal
Normal maps: OpenGL (+Y)
Engine-ready texture sets (included for both Default & Snowy)
Standard PBR — Metallic / Roughness workflow
ORM (Unreal Engine) — packed Occlusion + Roughness + Metallic
URP (Unity) — Metallic Smoothness + Albedo Transparency
Formats included
.blend — native Blender scene, fully set up
.fbx — standard, plus a dedicated Unity-ready FBX
.obj (with .mtl)
.stl
Textures — all maps as PNG, sorted by variant and pipeline
Everything is cleanly named and organized, so you can plug the sleigh straight into your project or re-texture it with the workflow of your choice.