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High‑poly 3D model of an electric dirt bike designed for realistic cinematic shots, close‑ups and high‑end visualization, not optimized for real‑time or game engines. The mesh contains many detailed parts and small elements to achieve a realistic silhouette and accurate proportions, so polygon count is relatively high and better suited for film rendering and still images.The model uses simple plastic‑like base materials with clean UVs; textures are basic flat colors intended as a starting point for your own advanced shading and look‑development. UV islands are organized and non‑overlapping but not handcrafted for ultra‑precise texture painting, making this asset ideal for artists who prefer to control final materials inside their renderer or compositing pipeline.Files are provided in common formats (e.g. FBX / OBJ / BLEND) with separate objects for frame, wheels, suspension, brakes and other components, allowing easy editing, kitbashing or re‑texturing. This asset is perfect for cinematic renders, product shots, motion graphics and concept art where visual quality and detail are more important than performance.
REVIEWS & COMMENTS
accuracy, and usability.
