DESCRIPTION

High‑poly 3D model of an electric dirt bike designed for realistic cinematic shots, close‑ups and high‑end visualization, not optimized for real‑time or game engines. The mesh contains many detailed parts and small elements to achieve a realistic silhouette and accurate proportions, so polygon count is relatively high and better suited for film rendering and still images.The model uses simple plastic‑like base materials with clean UVs; textures are basic flat colors intended as a starting point for your own advanced shading and look‑development. UV islands are organized and non‑overlapping but not handcrafted for ultra‑precise texture painting, making this asset ideal for artists who prefer to control final materials inside their renderer or compositing pipeline.Files are provided in common formats (e.g. FBX / OBJ / BLEND) with separate objects for frame, wheels, suspension, brakes and other components, allowing easy editing, kitbashing or re‑texturing. This asset is perfect for cinematic renders, product shots, motion graphics and concept art where visual quality and detail are more important than performance.

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High Poly Electric Dirt Bike 3D Model Cinematic Realistic 3D model

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File formats
OBJ
OBJ<br />File Size: 264 MB
FBX
Autodesk FBX<br />Version: 4.3<br />File Size: 264 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
8002359 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4019920 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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