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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Work table.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Work table texture.bip KeyShot (.bip, .ksp) 10.0
Work table.mtl OBJ (.obj, .mtl) 2022
Native Work table.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Work table texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Work table texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Work table.obj OBJ (.obj, .mtl) 2022
Work table animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Work table animation.6840.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 8748
Edges : 17292
Faces : 8646
Tris : 17292
Uvs : 10266
This model can be used for video and game assets