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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Waiting Chairs set.mtl OBJ (.obj, .mtl) 2022
Waiting Chairs set.fbx Autodesk FBX (.fbx) 2022
Native Waiting Chairs set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Waiting Chairs set texture.bip KeyShot (.bip, .ksp) 2022
Native Waiting Chairs set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Waiting Chairs set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 8.3.0
Waiting Chairs set animation.6384.mov KeyShot (.bip, .ksp) 10.0
Waiting Chairs set.obj OBJ (.obj, .mtl) 2022
Waiting Chairs set animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 60348
Edges : 120200
Faces : 60246
Tris : 120012
Uvs : 66932
This model can be used for video and game assets