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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Trade Show Booth 02.mtl OBJ (.obj, .mtl) 2022
Native Trade Show Booth 02.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Trade Show Booth 02 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Trade Show Booth 02 texture.bip KeyShot (.bip, .ksp) 10.0
Native Trade Show Booth 02 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Trade Show Booth 02.fbx Autodesk FBX (.fbx) 2022
Trade Show Booth 02.obj OBJ (.obj, .mtl) 2022
Trade Show Booth 02 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Trade Show Booth 02 animation.3628.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 13676
Edges : 27180
Faces : 13590
Tris : 27180
Uvs : 16104
This model can be used for video and game assets