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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Teak Wood Dining texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Teak Wood Dining.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Teak Wood Dining.obj OBJ (.obj, .mtl) 2022
Native Teak Wood Dining texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Teak Wood Dining.mtl OBJ (.obj, .mtl) 2022
Teak Wood Dining.fbx Autodesk FBX (.fbx) 2022
Teak Wood Dining animatoin.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Teak Wood Dining texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Teak Wood Dining animatoin.923.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 9426
Edges : 18760
Faces : 9380
Tris : 18760
Uvs : 10841
This model can be used for video and game assets