Stylized Violin and Bow - 2-in-1 Asset Package
Enhance your real-time or cinematic project with this highly detailed, production-ready 3D stylized violin set. Built for maximum flexibility out of the box, this package offers two completely different setup choices—whether you need a quick engine-ready prop or a fully arranged hero display for rendering.
What’s Included:
The Musical Composition Diorama
- Features the violin, bow, base, and flowing musical notes pre-arranged as seen in the primary promotional renders.
- Perfect for drop-in cinematic staging, background art, or high-end marketing renders.
- Note: Primary promotional renders reflect Subdivision Level 2 (370,880 polygons).
The Production-Ready Game Piece
- Features the violin and bow grouped, centered at origin (0,0,0), with frozen transformations.
- Pivot point is precisely set at the base of the violin for intuitive scaling, rotating, and placement in any game engine.
Technical Specifications
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Software & Compatibility: Modeled in Maya 2026. Native rendering scene setup in Arnold 7.
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Topology: 100% clean quad topology (0 Ngons, 0 Tris) — ideal for clean subdivision workflows.
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Scale: Real-world dimensions.
- Violin Length: 58 cm
- Bow Length: 74 cm
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UV Layout: Clean, unwrapped, non-overlapping UVs optimized for maximum texel density.
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Materials & Textures: Standard Surface shaders mapped with Substance Painter PBR textures for realistic in-engine shading.
- Texture Resolutions:
- 4K Maps: Core Violin and Bow
- 2K Maps: Display Base and Music Notes
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File Formats Included: .png, .tga, and .tiff
Texture Maps & Engine Support Included Maps (4K Instrument / 2K Base & Notes)
- violinBow_AO / notesBase_AO
- violinBow_traditional_BaseColor / notesBase_BaseColor
- violinBow_Metalness / notesBase_Metalness
- violinBow_Normal / notesBase_Normal
- violinBow_Roughness / notesBase_Roughness
Engine Packs Included: Pre-packed texture packs tailored for Unreal Engine (packed) and Unity URP (Metallic Standard).
Polycount Details
Low-Poly (Game-Engine Ready)- Violin: 15,753 Polygons | 16,197 Vertices
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Bow: 1,211 Polygons | 1,319 Vertices
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Notes: 6,000 Polygons | 6,020 Vertices
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Base: 216 Polygons | 225 Vertices
- Total Low-Poly Game Piece (Violin + Bow): 16,964 Polygons | 17,516 Vertices
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Total Low-Poly Scene (Full Diorama): 23,180 Polygons | 23,761 Vertices
Medium-Poly (Mid-Range / Current-Gen)
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Violin: 63,012 Polygons | 63,894 Vertices
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Bow: 4,844 Polygons | 5,057 Vertices
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Total Medium-Poly Game Piece (Violin + Bow): 67,856 Polygons | 68,951 Vertices
High-Poly (Hero Asset / Nanite / Cinematic)
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Violin: 252,048 Polygons | 253,806 Vertices
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Bow: 19,376 Polygons | 19,799 Vertices
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Notes: 96,000 Polygons | 96,020 Vertices
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Base: 3,456 Polygons | 3,489 Vertices
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Total High-Poly Game Piece (Violin + Bow): 271,424 Polygons | 273,605 Vertices
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Total High-Poly Scene (Full Diorama): 370,880 Polygons | 373,114 Vertices
Archive Structure
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violin_two_for_one_MA.zip - Core Maya (.MA) scenes containing both the standalone violin game piece and the violin with musical flow composition.
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violin_studio_lighting_setup_MA.zip - Complete violin with musical flow scene for Maya (.ma). Fully equipped with a studio backdrop, tuned Arnold 7 lighting, and camera setups. Ready to render out of the box.
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textures.zip - All primary map sets (.png, .tga, .tiff), along with pre-packed folders for Unreal Engine and Unity URP.
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violin_game_piece_FBX_LOW_MEDIUM_HIGH.zip - Standalone instrument and bow exported at Low, Medium, and High resolutions.
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violin_with_musical_flow_FBX_LOW_HIGH.zip - Complete diorama setup exported at Low and High resolutions.
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violin_OBJs.zip - Standard .obj / .mtl exports for universal software compatibility which includes violin game piece and violin with musical flow OBJs.