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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native hospital door 07 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
hospital door 07.obj OBJ (.obj, .mtl) 2022
Native hospital door 07.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
hospital door 07 texture.bip KeyShot (.bip, .ksp) 10.0
hospital door 07 animation.bip KeyShot (.bip, .ksp) 10.0
Native hospital door 07 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
hospital door 07.mtl OBJ (.obj, .mtl) 2022
hospital door 07 animation.4955.mov KeyShot (.bip, .ksp) 10.0
hospital door 07.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 18480
Edges : 36822
Faces : 18432
Tris : 36684
Uvs : 20751
This model can be used for video and game assets