--The abc and usd animated files have the particle system and the instance object that you have to set according to your own software, while the smoke and central flame are just mesh animations.
--Blender: simulation file, render file, baked animation file and non animated file.
--abc: animated and non animated.
--usd: animated and non animated.
--also available non animated 1 frame in: obj, and fbx formats.
--animated smoke vdb sequence.
--1967 vertices, 1922 faces (without the smoke).
--The baked smoke mesh is variable per frame but generally less than 3500vertices and 3500faces.
PBR 2k textures: base color, roughness and normals for the torch.
The fire and the smoke material are provided in all .blend files.