About MODEL
model desert enviroment scene and its separate assets, which are 10 big rocks, 4 medium sized rocks, gravel and grass which can be scattered on the ground.High quality PBR textures seamless textures for the rocks which can be tilled arcording to enviroment needs and can also be used with detail masks to create variations in textures.the blend file contains the scene renderd in the previews with the assets, while the other formats(dae,fbx,obj) contains the assets only not the scene.all textures provided.previews rendered in blender cycles.
Formats
blend 3.3fbxobjdae
UVs and texture sets2k tilled pbr textures for the rocks3k tilled pbr textures for the ground256px pbr texture for the grass
Statsall assets together have: 250,937 polygons 196,536 vertices
big rocks altogether have:237,227polygons 174,986verticeswith a range of 11k to 80k polygons per rock depending on complexity of shape
Medium rocks altogether have:5,671polygons 3,488verticeswith a range of 1k to 2.5k polygons per rock
the Grass altogether have:8,000polygons 18,000verticeswith a range of 200 to 380 polygons per crump of grass
gravel rocks altogether have:39 faces 62 verticeswith a range of 9 to 11 polygons per rock
p.s blender users remember to turn on ground particle systems inoder to see the grass and gravel in the viewport when working with the scene.feel free to contact me for any questions on this model.