DESCRIPTION

Crystal Kit - 3D Asset Kit

-Description-

This Crystal Kit is a Geometry Node Group for Blender that creates realistic crystal growth in your scenes and on your assets.

The Geo Nodes allow for a natural distribution of Crystals and handle all necessary shader functionality to build loads of mineral variations directly from the node group properties. No need for manual shader editing, even though you can of course still do this.

Seven base mineral geometry families can quickly be combined with seven different crystal shaders to get 47 combinations right on the spot. Additionally you can vary material properties like Color, Lightness, Roughness, etc. for each crystal modifier separately. Let your creativity flow, the possible combinations are endless.The crystals are automatically scattered on your asset. Change properties like position, the formation of crystal patches / islands, random rotation, sizes, etc. to achieve the look you have in mind. This result can be controlled with curve based proximity painting and be turned into a growth animation, manually and even automatically.

All shaders are Cycles based and come with textures up to 8K which allow for very close shots.Please note that the crystal materials have longer render times then average non-refractive, non-volumetric materials.

In addition to the Crystal Kit Geometry Nodes in the Scene you will find Examples included, as well as the HDR and light setup from the previs renderings.

For further Information please watch the Tutorial

and check out the Documentation.

-Content-


Scenes:

CrystalKit_AK.blend (Contains Geo Nodes, Manual Workflow Assets and Examples)

Meshes:

Cr_01_TrigonalQuartz (18 Types)

Cr_02_HexagonalTourmaline (10 Types)

Cr_03_TrigonalCalcite (8 Types)

Cr_04_CubicPyrite (10 Types)

Cr_05_CubicGarnet (10 Types)

Cr_06_Sperical_Botryoidal (10 Types)

Cr_07_Base_Quartz (4 Types)

Textures:

BaseColor / Albedo

Normal GL

Normal DX

Roughness - PBR Metal/Roughness Workflow

Metallic - wherever necessary

ARM = Ambient Occlusion + Roughness +Metallic in RGB Channels

Curvature, for further shading

Thickness, for further shading

Textures additional:

HDR Environment

Blender Utility:
Geometry Nodes Setup “AK_CrystalKit_GeoNodes”

Enjoy rendering!

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
ye
yeopstudioBuyer of this model
This user has purchased this specific model
The buyer left positive feedback on this model
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Crystal Kit - 3D Asset Kit PBR Low-poly 3D model

Royalty Free License (no AI)
Hire
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
Native file format
BLEND4 files
Size: 4.84 GB
Cycles
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 2.33 GB
FBX
Autodesk FBX | 2 files<br />File Size: 2.33 GB
GLTF
glTF | 2 files<br />File Size: 2.72 GB
JPG
JPG | 4 files<br />File Size: 4.84 GB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
Learn more.
FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
Learn more
No unsupported objects
Unsupported objects:
- Lights
- Cameras
Learn more
Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
Learn more
Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
Learn more
Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
Learn more
Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
Learn more
Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
Learn more
Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
Learn more
UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
Learn more
UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
Learn more
Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
Learn more
Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
24700 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 35500 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Chat