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Looking for something electric? Or do you feel like it? Then take copper, an excellent option for something shocking (in both context).
This copper element display beats silver for having the most variants shown, at 10:
- Native copper ore (9 variants, more likely from Northern Michigan)
- Raw copper metal nuggets (OMG 17 variants!)
- Refined copper (7 variants): 3.1: 14 small copper cubes 3.2: Copper dodecahedron (ooh nice) 3.3: Copper hexagonal prism (with a cool design on it of course) 3.4: Copper sheets flattened to (literal) perfection 3.5: Copper (Ram's horn) coil 3.6: The classic copper element cube 3.7: And of course, a copper bar with my signature slapped on it.
- Brushed copper (4 variants, 4 times the value)
- Oxidized Copper (5 progression variants, 10%, 25%, 50%, 75%, and over 9000)
- Hammered copper (for ya'll artisans out there)
- PCB copper (for engineers of course)
- Flame-painted copper (absolutely stunning)
- Molten copper (obviously don't touch it)
- And the very first compound included: COPPER SULFATE (CuSO₄) (I'm blue da ba dee da bu da)
Of course, what am I making? all 118 elements of the periodic table. Copper is 29th, so here's all chemical element info slapped onto the stand:
- Atomic #
- Atomic mass
- State at STP
- Density
- Melting and boiling pt
- Electrons/shell
- Electron configuration
- Location on the periodic table
- CAS #
- Heat of both fusion and vaporization
- Molar and specific heat capacity
- Thermal and electrical conductivity
- Electrical resistivity
- Electronegativity
- 1st ionisation energy
- Atomic radius
- Mohs hardness
- Crystal structure
- Malleability, ductility, and tensile strength
- Oxidation states
- Stable isotopes
A WHOLE BOATLOAD OF SPECS:
GEOMETRY: Polygons: 4477044 Vertices: 3936380 Triangles: 7860099
OBJECTS: 66 meshes (+scene lighting and 4 cameras)
POLY TYPE: Polygon mesh (high-poly render asset, not game-ready)
SCALE: Real-world, metric — display measures 23 cm wide
MATERIALS: 55 PBR materials (Principled BSDF, metallic/roughness), primarily procedural + 3 image textures
RENDERER: Blender Cycles
UVs: Partial (28 of 66 meshes) — full unwrap + baked textures coming in v1.1
RIGGED? Nah.
ANIMATED? Nope.
DO I HAVE TO GET SUM ADDONS? Nah, native Blender only.
FORMATS INCLUDED: .blend — native Blender/Cycles, full procedural materials, lighting and cameras (definitive file) .obj (+ .mtl) — geometry .stl — geometry (3D-print friendly) .fbx — geometry (textured materials in v1.1) .glb — geometry (textured materials in v1.1) .usdc — geometry (textured materials in v1.1)
ADDITIONAL NOTES: 1. Materials are fully procedural (resolution-independent). The .blend shows the model exactly as pictured; OBJ/STL/USD are geometry, and textured FBX/GLB arrive in the v1.1 baked-texture update.
2. Real-world scale, clean origins, named objects.
3. Requires Blender 5.0 or newer — the .blend cannot be opened in Blender 4.x.
Original work by Chris Lee. (c) 2026 Chris Lee. All rights reserved.
Part of a 118-piece periodic-element series — this model is No. 029 / 118 (Copper).
REVIEWS & COMMENTS
accuracy, and usability.
