DESCRIPTION

Cauldron that I have created using Blender. The model has two handles on each side and includes several diffuse textures depending on your style. Image examples are included in the image gallery. Optional normal map is included to add extra detail. This model can be used in gave development, animations, scenes, etc.

Features:

  • Uses the metalness workflow and PBR textures in PNG format
  • Textures can be edited in any photo editing software
  • Added optional normal map to add extra detail
  • Model has been manually unwrapped to match its PBR textures
  • Optional diffuse textures to change the style of the model (Example images included)
  • Blend file includes pre-applied textures
  • Blend file is ready to render with camera setups
  • Uses an HDR environment texture for lighting the scene
  • Model has been exported in 3 file formats (FBX, OBJ, DAE/Collada)
  • Files have been archived with an easy to follow hierarchy
  • Images were rendered using the cycles engine

Included Textures:

  • AO, Diffuse, Roughness, Gloss, Metallic, Normal
  • UVLayout

If you have any questions please let me know!

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Cauldron color metallic normal map Low-poly 3D model

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Native file format
BLEND
Size: 40.1 MB
Renderer: Cycles | 2.81 | 2.81
Exchange formats
OBJ
OBJ<br />File Size: 40.1 MB
FBX
Autodesk FBX<br />File Size: 40.1 MB
DAE
Collada<br />File Size: 40.1 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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Geometry
Polygon mesh
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5968 polygons
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/ 5974 vertices
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Unwrapped UVs
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