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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Buildings carport 09 texture.bip KeyShot (.bip, .ksp) 10.0
Buildings carport 09 animation.6488.mov KeyShot (.bip, .ksp) 10.0
Native Buildings carport 09.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Buildings carport 09.fbx Autodesk FBX (.fbx) 2022
Buildings carport 09.obj OBJ (.obj, .mtl) 2022
Native Buildings carport 09 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 09 animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Buildings carport 09 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 09.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 4960
Edges : 9792
Faces : 4950
Tris : 9684
Uvs : 6488
This model can be used for video and game assets