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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Buildings carport 05.obj OBJ (.obj, .mtl) 2022
Buildings carport 05 texture.bip KeyShot (.bip, .ksp) 222
Buildings carport 05.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Buildings carport 05.mtl OBJ (.obj, .mtl) 2022
Native Buildings carport 05 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Buildings carport 05.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Buildings carport 05 animation.6447.mov KeyShot (.bip, .ksp) 10.0
Native Buildings carport 05 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 05 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 9422
Edges : 18636
Faces : 9318
Tris : 18636
Uvs : 11454
This model can be used for video and game assets