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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Buildings carport 03 animation.6444.mov KeyShot (.bip, .ksp)10.0
Native Buildings carport 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 03.fbx Autodesk FBX (.fbx) 2022
Native Buildings carport 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Buildings carport 03 animation.bip KeyShot (.bip, .ksp) 10.0
Native Buildings carport 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Buildings carport 03.mtl OBJ (.obj, .mtl) 2022
Buildings carport 03 texture.bip KeyShot (.bip, .ksp) 10.0
Buildings carport 03.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 9180
Edges : 17784
Faces : 8892
Tris : 17784
Uvs : 12153
This model can be used for video and game assets