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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
booth and backdrop animation.bip KeyShot (.bip, .ksp) 10.0
Native booth and backdrop texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native booth and backdrop.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
booth and backdrop.fbx Autodesk FBX (.fbx) 2022
booth and backdrop texture.bip KeyShot (.bip, .ksp) 10.0
booth and backdrop animation.3778.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
booth and backdrop.mtl OBJ (.obj, .mtl) 2022
Native booth and backdrop texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
booth and backdrop.obj OBJ (.obj, .mtl) 2022
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 872
Edges : 1716
Faces : 858
Tris : 1716
Uvs : 1020
This model can be used for video and game assets