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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Bleacher texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Bleacher.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Bleacher animation.3002.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Bleacher.obj OBJ (.obj, .mtl) 2022
Bleacher.fbx Autodesk FBX (.fbx) 2022
Bleacher animation.bip KeyShot (.bip, .ksp) 10.0
Native Bleacher texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher texture.bip KeyShot (.bip, .ksp) 10.0
Bleacher.mtl OBJ (.obj, .mtl) 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 32798
Edges : 64276
Faces : 32138
Tris : 64276
Uvs : 46154
This model can be used for video and game assets