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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Best Structure 02.obj OBJ (.obj, .mtl) 2022
Best Structure 02.mtl OBJ (.obj, .mtl) 2022
Best Structure 02 texture.bip KeyShot (.bip, .ksp) 10.0
Best Structure 02.fbx Autodesk FBX (.fbx) 2022
Native Best Structure 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Best Structure 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Best Structure 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Best Structure 02 animation.bip KeyShot (.bip, .ksp) 10.0
Best Structure 02 animatiom.5254.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 13724
Edges : 26432
Faces : 13214
Tris : 26428
Uvs : 18452
This model can be used for video and game assets