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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
initialShadingGroup_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color_1001_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Belgian Gate.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Belgian Gate.fbx Autodesk FBX (.fbx) 2024
Belgian Gate animation.bip KeyShot (.bip, .ksp) 10.0
Belgian Gate.obj OBJ (.obj, .mtl) 2024
Belgian Gate.mtl OBJ (.obj, .mtl) 2024
Belgian Gate texture.bip KeyShot (.bip, .ksp) 10.0
Native Belgian Gate texture.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Native Belgian Gate texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
Belgian Gate animation.6182.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 3792
Edges : 7416
Faces : 3708
Tris : 7416
Uvs : 4692
This model can be used for video and game assets