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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
all lack dock set texture.bip KeyShot (.bip, .ksp) 10.0
Native all lack dock set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native all lack dock set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
all lack dock set.obj OBJ (.obj, .mtl) 2022
all lack dock set.mtl OBJ (.obj, .mtl) 2022
all lack dock set.fbx Autodesk FBX (.fbx) 2022
all lack dock set animation.bip KeyShot (.bip, .ksp) 10.0
all lack dock set animation.10140.mov KeyShot (.bip, .ksp) 10.0
Native all lack dock set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 261210
Edges : 513920
Faces : 256954
Tris : 513908
Uvs : 310366
This model can be used for video and game assets