Photoreal Procedural Clay Surface Shader

Photoreal Procedural Clay Surface Shader Texture

Description
Photoreal Procedural Clay Surface Shader – Hyper-Realistic Blender Material for Professional Renders

Introducing a fully procedural clay shader material designed to replicate the soft, sculpted, and tactile feel of real-world clay. Developed entirely in Blender v4.2.2, this shader is built using only Blender’s native node system, without the use of any image textures—allowing infinite resolution, seamless customization, and optimal performance. Rendered with the physically-based Cycles Render Engine, it captures light scattering, surface imperfections, and the organic sheen typical of studio modeling clay.

This shader is particularly suited for professionals working in digital sculpting, product visualization, stylized animation, educational content, claymation, architectural visualization, or those who require a high-quality material to simulate soft, malleable surfaces in 3D.

Key FeaturesProcedurally Built in Blender v4.2.2

Created using Blender’s powerful shader node system, ensuring complete flexibility and maximum compatibility with current and future Blender versions. Every surface detail is procedurally driven, giving you complete non-destructive control.

Physically Based Rendering with Cycles

Designed to work seamlessly with Blender's Cycles renderer, the shader delivers lifelike shading results with realistic surface reflections, subsurface scattering, and soft bump mapping. The lighting response of this shader mimics real sculptor’s clay under both studio and environmental lighting conditions.

Fully Procedural – No Image Textures

This shader avoids all bitmap-based textures and instead uses a fully procedural node setup. This means the surface detail is generated mathematically and can scale infinitely without any visible pixelation, making it ideal for high-resolution renders and cinematic projects.

Customizable Clay Properties

Fine-tune the clay appearance to match your project needs. Adjustable parameters include:

  • Surface color and tint
  • Micro roughness and sheen
  • Specular reflectivity
  • Subtle surface noise
  • Directional bump variationThese controls simulate different types of clay—wet sculpting clay, pottery clay, dry earth textures, and even ceramic-style glazes.
Tactile Surface Detailing

The material emulates soft imperfections found in real clay, including micro surface distortions, faint tool marks, and press patterns. These surface variations interact with light to produce a believable, touchable finish ideal for close-up renders.

Clean Geometry Example

A demonstration mesh is included (Blender’s Suzanne monkey head) to showcase material behavior. This mesh features optimized, non-overlapping UVs, quad-dominant topology, and clean surface flow.

  • Vertices: 31,658
  • Polygons: 31,488This geometry allows for precise light interaction and shading without causing rendering artifacts.
HDRI Lighting Environment Included

The shader is pre-set in a Blender scene with an HDRI lighting environment, making it ready to render immediately. You can test or modify the material under realistic lighting from the moment you open the file.

Organized Shader Node Group

All adjustable controls are grouped into a tidy, user-friendly interface labeled “Clay Controls” inside the Shader Editor. This makes customization quick and intuitive—even for Blender beginners.

Multiple File Formats Provided

To ensure compatibility with various pipelines, the package includes:

  • .blend – Full setup with shader nodes and lighting
  • .fbx – Export-ready mesh and material slot
  • .obj – Standard mesh for universal compatibility
  • .stl – 3D print preview version
Well-Structured Asset Package

The entire shader and mesh setup is included in a clean, well-organized ZIP archive. All files are named clearly, and preview images are provided for easy reference.

Ideal Use Cases
  • Product visualization using clay prototypes
  • Sculpting concept renders and previews
  • Stylized and realistic animations
  • Educational shader demonstrations
  • Architectural visualization with organic textures
  • Claymation and stop-motion style render simulations
  • Shader libraries and professional asset packs
  • VFX, film previsualization, and look development
What’s Included in the Package
  • Blender file with procedural clay shader and lighting setup
  • Demonstration mesh with applied material
  • Exported files in FBX, STL, and OBJ formats
  • High-resolution rendered preview images
  • Structured ZIP folder with all components labeled and organized
Instructions for Use
  1. Open the provided .blend file in Blender v4.2.2 or later.
  2. In the Shader Editor, locate the Clay Controls node group.
  3. Use the exposed parameters to adjust color, surface roughness, bump, and other properties as needed.
  4. Lighting is already configured using an HDRI, but you can replace it to match your specific scene.
  5. Export formats retain mesh and material slots where applicable.

This shader is optimized for fast loading, easy customization, and high-end render output, making it suitable for both real-time and offline rendering pipelines.

License & Usage Rights

This asset is royalty-free and can be used in both commercial and non-commercial projects, including games, 3D animations, AR/VR experiences, film production, and product demos. Redistribution of the unaltered asset (as a resell or giveaway) is not permitted under the license terms.

Download Now

If you're building a library of professional Blender shaders or need a reliable, flexible, and visually rich clay material for your 3D scenes—this is the asset for you. Download now and take your renders to the next level with studio-quality procedural shading designed to simulate the real-world texture of sculptor’s clay in stunning detail.

Item rating
0 0
Photoreal Procedural Clay Surface Shader
$11.99
 
Royalty Free License 
Photoreal Procedural Clay Surface Shader
$11.99
 
Royalty Free License 
Response 50% in 5.7h
3D Modeling
Low-poly Modeling
Lighting
Rendering

3D Model formats

Format limitations
  • Blender (.blend) (3 files)49.1 MBVersion: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2Version: 4.2.2Renderer: Cycles 4.2.2
  • Autodesk FBX (.fbx) (2 files)48.3 MB
  • OBJ (.obj, .mtl) (3 files)51.3 MB
  • Stereolithography (.stl) (2 files)49.8 MB
  • PNG (.png)46.8 MB
  • Other 1.13 MB

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 31,488
  • Vertices 31,658
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Publish date2024-11-26
  • Model ID#5669490
Chat