Introducing a fully procedural clay shader material designed to replicate the soft, sculpted, and tactile feel of real-world clay. Developed entirely in Blender v4.2.2, this shader is built using only Blender’s native node system, without the use of any image textures—allowing infinite resolution, seamless customization, and optimal performance. Rendered with the physically-based Cycles Render Engine, it captures light scattering, surface imperfections, and the organic sheen typical of studio modeling clay.
This shader is particularly suited for professionals working in digital sculpting, product visualization, stylized animation, educational content, claymation, architectural visualization, or those who require a high-quality material to simulate soft, malleable surfaces in 3D.
Key FeaturesProcedurally Built in Blender v4.2.2Created using Blender’s powerful shader node system, ensuring complete flexibility and maximum compatibility with current and future Blender versions. Every surface detail is procedurally driven, giving you complete non-destructive control.
Physically Based Rendering with CyclesDesigned to work seamlessly with Blender's Cycles renderer, the shader delivers lifelike shading results with realistic surface reflections, subsurface scattering, and soft bump mapping. The lighting response of this shader mimics real sculptor’s clay under both studio and environmental lighting conditions.
Fully Procedural – No Image TexturesThis shader avoids all bitmap-based textures and instead uses a fully procedural node setup. This means the surface detail is generated mathematically and can scale infinitely without any visible pixelation, making it ideal for high-resolution renders and cinematic projects.
Customizable Clay PropertiesFine-tune the clay appearance to match your project needs. Adjustable parameters include:
The material emulates soft imperfections found in real clay, including micro surface distortions, faint tool marks, and press patterns. These surface variations interact with light to produce a believable, touchable finish ideal for close-up renders.
Clean Geometry ExampleA demonstration mesh is included (Blender’s Suzanne monkey head) to showcase material behavior. This mesh features optimized, non-overlapping UVs, quad-dominant topology, and clean surface flow.
The shader is pre-set in a Blender scene with an HDRI lighting environment, making it ready to render immediately. You can test or modify the material under realistic lighting from the moment you open the file.
Organized Shader Node GroupAll adjustable controls are grouped into a tidy, user-friendly interface labeled “Clay Controls” inside the Shader Editor. This makes customization quick and intuitive—even for Blender beginners.
Multiple File Formats ProvidedTo ensure compatibility with various pipelines, the package includes:
The entire shader and mesh setup is included in a clean, well-organized ZIP archive. All files are named clearly, and preview images are provided for easy reference.
Ideal Use CasesThis shader is optimized for fast loading, easy customization, and high-end render output, making it suitable for both real-time and offline rendering pipelines.
License & Usage RightsThis asset is royalty-free and can be used in both commercial and non-commercial projects, including games, 3D animations, AR/VR experiences, film production, and product demos. Redistribution of the unaltered asset (as a resell or giveaway) is not permitted under the license terms.
Download NowIf you're building a library of professional Blender shaders or need a reliable, flexible, and visually rich clay material for your 3D scenes—this is the asset for you. Download now and take your renders to the next level with studio-quality procedural shading designed to simulate the real-world texture of sculptor’s clay in stunning detail.