DESCRIPTION

This intensive training camp is designed for fashion artists, 3D designers, and clothing creators who want to level up their skills in material creation, presentation, lighting, and animation. If you've ever felt unsure about working with fabric textures, lighting setups, cameras, or rendering workflows—this course will guide you from start to finish.

Even though the live event has ended, the full training is now available as a downloadable course, so you can access all content at your own pace.voice over: This course has been voice-overed using Artificial Intelligence.we assure the participants that the entire AI voice-over process has been quality-controlled and reviewed by a human professional to ensure the produced audio is completely standard, intelligible, and flawless

What You’ll Learn

How to build professional cloth materials using Substance Designer

Effective use of displacement to create realistic detail

Creating lace, guipure, embroidered, aged, and torn fabrics

Lighting and camera setup for high-end product presentation

Creating and rendering animations in Marmoset Toolbag

Workflow optimization and presentation techniques for marketplaces

AI-assisted post-production and texture enhancement

What Makes This Course Unique

You’ll learn how to achieve high-quality results fast

The entire course is project-based and practical

Workflows are tailored for real-world production needs in fashion markets

Efficient learning: shortcuts, pro techniques, and AI integration

Accessible offline (except initial verification) and designed for solo use on one machine

Who This Course Is For

Fashion/clothing designers working in 3D

Artists preparing garments for presentation or sales platforms

Creators wanting to learn fabric material authoring and photorealistic rendering

Intermediate-level users of Substance Painter (Designer and Marmoset are taught in the course)

Requirements

Basic familiarity with Substance Painter

All other tools (Substance Designer, Marmoset Toolbag) will be introduced in a fast-track module

Internet connection is required for license verification

Day Zero – Fast Mode Introduction

Software: Substance Designer & Marmoset Toolbag

Fast Mode training to introduce the basics of Substance Designer

Getting familiar with essential tools and principles

Quick start for efficient participation in the main camp sessions

Day One – Creating Fabric Materials

Creating Two Fabric Materials in Designer

Build a plaid pattern fabric

Create a plain weave fabric

Practice using core tools in Substance Designer to develop these materials with full detail

Day Two – Displacement Technique

Using the Displacement Technique

Understanding the importance of displacement in cloth presentation

Exploring challenges and learning how to improve presentation quality using this technique

Day Three – Lace & Guipure Fabrics

Creating Lace and Guipure Fabrics

Learn how to design lace and guipure fabric patterns

Apply them in realistic cloth materials

Day Four – Embroidered Fabrics

Creating Embroidered Fabrics

Step-by-step guide to creating fabrics with embroidery and decorative details

Full process from base to final polish

Day Five – Torn & Aged Fabrics + Animation

Creating Torn and Aged Fabrics

Techniques to simulate wear, tear, and vintage textures

Build realistic aged fabric materials

Creating and Rendering Animation in Marmoset

Setup lights and cameras for animation

Learn how to animate clothing and render high-quality sequences in Marmoset Toolbag

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Cloth and Outfit Texturing And Presentation in 6 Day Texture

$120.00
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