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A winter ground material featuring repeating chevron tire tracks carved through compacted snow into underlying dirt, ideal for roads, logging trails, and post‑storm scenes needing strong directionality. The tileable surface preserves crisp ridge shapes, granular snow crust, and dirty churned edges, providing natural breakup that holds in close‑ups and large‑area use without obvious repetition. Delivered as calibrated 4K PBR maps—BaseColor, Normal (OpenGL), Roughness, Height/Displacement, and Ambient Occlusion—compatible with Blender, Unreal Engine, Unity HDRP/URP, Substance, V‑Ray, and Corona. Use the Height map for parallax or true displacement to deepen the track relief, and tune Roughness to art‑direct from powdery matte snow to slightly compact, icy sheen under different lighting. Perfect for survival levels, rally stages in winter, construction roads, and cinematic cold‑weather set dressing with readable tracks.
Included4096×4096 PNG: BaseColor, Normal (OpenGL), Roughness, Height, AO.
Seamless tiling with directional detail preserved in normals/height; even luminance for predictable blending and decals.
Game‑ready, render‑ready, royalty‑free for commercial projects per marketplace terms.
REVIEWS & COMMENTS
accuracy, and usability.
