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Bring authentic Old-World charm to your scenes with this hand-scanned limestone cobblestone material captured via photogrammetry for true-to-life surface detail and micro-variation. Perfect for streets, courtyards, garden paths, or medieval architecture, it delivers crisp height and normal information for convincing parallax and displacement.
The set includes seamless 4096×4096 maps: Base Color, Normal (OpenGL), Height/Displacement, Ambient Occlusion, Roughness, and Metallic set to black for PBR workflows. Tiles cleanly in both directions, with calibrated roughness for dry stone and sandy grout. Optimized for real‑time engines (Unreal, Unity) and offline renders (Blender, Maya, 3ds Max, Cinema 4D). Ideal for games, archviz, film, and environment kits.
Tips: use the Height map with tessellation or parallax occlusion for deep joint relief; start with displacement scale 0.02–0.06 m depending on scene scale. White-balanced albedo avoids baked lighting; AO is separated for flexible shading. Non-destructive, royalty-free for commercial projects; redistribution of the raw files is not permitted.
What’s included4K PNGs: Albedo, Roughness, AO, Normal (OpenGL), Height/Displacement, preview renders.
Seamless tiling, physically accurate PBR, game-ready naming.
License: single-seat, commercial use in end products; no resell/redistribute of source.
REVIEWS & COMMENTS
accuracy, and usability.
