DESCRIPTION

Road 8K PBR Texture Combo

Road 8K PBR Texture Combo is a premium texture pack featuring two ultra-detailed road surfaces: Road and Damaged Road, both captured at 8K resolution for exceptional realism. Perfect for games, architectural visualisation, VFX, or any environment requiring high-quality asphalt surfaces.

The Road texture delivers a clean, well-maintained asphalt surface, ideal for highways, streets, or parking areas. The Damaged Road texture features cracks, potholes, and surface wear, adding realism to aged roads, urban decay, or post-apocalyptic environments.

Both textures are fully PBR-ready, tileable, and seamless, ensuring they can cover large surfaces without visible repetition. Compatible with Unreal Engine, Unity, Blender, Substance Painter, and other modern rendering pipelines.

Road 8K PBR Texture Combo by CGHawk

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CGT STANDARD
This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Road 8K PBR Texture Combo Texture

$19.99
Royalty Free License
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File formats
STL
Stereolithography<br />File Size: 2.64 GB
OBJ
OBJ<br />File Size: 2.64 GB
ABC
Alembic<br />File Size: 2.64 GB
BLEND
Blender<br />File Size: 2.64 GB
DAE
Collada<br />File Size: 2.64 GB
PLY
Ply<br />File Size: 2.64 GB
FBX
Autodesk FBX<br />File Size: 2.64 GB
JPG
JPG<br />File Size: 2.64 GB
PNG
PNG<br />File Size: 2.64 GB
EXR
EXR<br />File Size: 2.64 GB
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passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
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Polygon mesh
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1 polygons
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4 vertices
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Unwrapped UVs
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