DESCRIPTION
Car Mesh Shader – High-Detail Procedural Grid Material

The Car Mesh Shader – High-Detail Procedural Grid Material is a high-resolution, 100% procedural material meticulously crafted in Blender 2.93+ using the Cycles Render Engine. Designed to replicate an authentic metallic perforated mesh pattern, this shader is ideal for a wide range of applications—from automotive components like car grilles and speaker covers to architectural elements and industrial equipment.

Its fully procedural, node-based setup ensures infinite scalability without relying on image textures, meaning the mesh detail remains crisp and photorealistic even in extreme close-ups or ultra-high-resolution renders. You can easily adjust the scale, depth, reflectivity, and other properties to achieve exactly the look your project requires, whether for polished chrome-like finishes or more subtle, matte appearances.

Detailed Features:
  • Fully Procedural Design: Generated entirely within Blender, eliminating the need for image maps and allowing unlimited resolution without texture stretching or pixelation.
  • Photorealistic Surface Detailing: Creates a highly realistic metallic mesh with natural shadows, accurate light behavior, and depth variation for maximum realism.
  • Customizable Parameters: User-friendly controls for mesh scale, grid spacing, thickness, and reflectivity—perfect for adapting the shader to diverse use cases.
  • Performance Optimized: Carefully designed node structure ensures smooth rendering in both real-time and offline workflows.
  • Clean Geometry: Preview mesh with proper UV mapping provided for accurate visualization in the viewport and final renders.
  • Lightweight Poly Count: 6,150 vertices | 6,135 polygons—balanced for performance without sacrificing detail.
  • Versatile File Support: Compatible with Blender 2.93+, Cycles, and exportable via FBX, OBJ, and STL for use in various 3D applications.
Applications:

This shader can be applied to any 3D surface where a perforated mesh design is required:

  • Automotive Visualization: Car grilles, vents, metallic panels, and performance part detailing.
  • Game Assets: Low and mid-poly models requiring a realistic metal mesh for real-time engines.
  • Architectural Visualization: Decorative panels, fencing, gates, and façade elements.
  • Product Design: Speaker grilles, electronic device panels, ventilation covers, and industrial enclosures.
  • Mechanical Components: Machinery guards, protective mesh, and industrial ventilation elements.
Included File Formats:
  • .blend – Native Blender file with fully procedural shader setup.
  • .fbx – Exported mesh and materials for use in external platforms like Unreal Engine, Unity, and others.
  • .obj – Standard universal format compatible with most 3D software.
  • .stl – 3D print-ready version for rapid prototyping and physical modeling.

Each format is prepared with clean hierarchy, minimal mesh complexity, and maximum compatibility for professional workflows.

Why This Model?

If you are a 3D artist, automotive designer, game developer, or product visualizer, this procedural mesh shader will save you hours of manual modeling and texture creation. Unlike image-based textures, it offers unlimited resolution, full customization control, and optimized performance for both real-time and high-quality rendering.Whether your project demands realism, flexibility, or efficiency, this shader delivers a professional-grade solution that meets industry standards while offering complete creative freedom.

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Car Mesh Shader - High-Detail Procedural Grid Texture Texture

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File formats
STL
Stereolithography | 2 files<br />File Size: 39.3 MB
OBJ
OBJ | 3 files<br />File Size: 39.3 MB
BLEND
Blender | 3 files<br />Version: 2.93 - Renderer: Cycles 2.93<br />Version: 2.93 - Renderer: Cycles 2.93<br />Version: 2.93 - Renderer: Cycles 2.93<br />File Size: 40.7 MB
OTHER
Other<br />File Size: 1.01 MB
FBX
Autodesk FBX | 2 files<br />File Size: 39 MB
PNG
PNG<br />File Size: 38.7 MB
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6145 polygons
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/ 6150 vertices
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