Description
Car Mesh Shader – High-Detail Procedural Grid MaterialThe Car Mesh Shader – High-Detail Procedural Grid Material is a high-resolution, 100% procedural material meticulously crafted in Blender 2.93+ using the Cycles Render Engine. Designed to replicate an authentic metallic perforated mesh pattern, this shader is ideal for a wide range of applications—from automotive components like car grilles and speaker covers to architectural elements and industrial equipment.
Its fully procedural, node-based setup ensures infinite scalability without relying on image textures, meaning the mesh detail remains crisp and photorealistic even in extreme close-ups or ultra-high-resolution renders. You can easily adjust the scale, depth, reflectivity, and other properties to achieve exactly the look your project requires, whether for polished chrome-like finishes or more subtle, matte appearances.
Detailed Features:
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Fully Procedural Design: Generated entirely within Blender, eliminating the need for image maps and allowing unlimited resolution without texture stretching or pixelation.
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Photorealistic Surface Detailing: Creates a highly realistic metallic mesh with natural shadows, accurate light behavior, and depth variation for maximum realism.
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Customizable Parameters: User-friendly controls for mesh scale, grid spacing, thickness, and reflectivity—perfect for adapting the shader to diverse use cases.
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Performance Optimized: Carefully designed node structure ensures smooth rendering in both real-time and offline workflows.
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Clean Geometry: Preview mesh with proper UV mapping provided for accurate visualization in the viewport and final renders.
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Lightweight Poly Count: 6,150 vertices | 6,135 polygons—balanced for performance without sacrificing detail.
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Versatile File Support: Compatible with Blender 2.93+, Cycles, and exportable via FBX, OBJ, and STL for use in various 3D applications.
Applications:This shader can be applied to any 3D surface where a perforated mesh design is required:
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Automotive Visualization: Car grilles, vents, metallic panels, and performance part detailing.
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Game Assets: Low and mid-poly models requiring a realistic metal mesh for real-time engines.
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Architectural Visualization: Decorative panels, fencing, gates, and façade elements.
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Product Design: Speaker grilles, electronic device panels, ventilation covers, and industrial enclosures.
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Mechanical Components: Machinery guards, protective mesh, and industrial ventilation elements.
Included File Formats:
- .blend – Native Blender file with fully procedural shader setup.
- .fbx – Exported mesh and materials for use in external platforms like Unreal Engine, Unity, and others.
- .obj – Standard universal format compatible with most 3D software.
- .stl – 3D print-ready version for rapid prototyping and physical modeling.
Each format is prepared with clean hierarchy, minimal mesh complexity, and maximum compatibility for professional workflows.
Why This Model?If you are a 3D artist, automotive designer, game developer, or product visualizer, this procedural mesh shader will save you hours of manual modeling and texture creation. Unlike image-based textures, it offers unlimited resolution, full customization control, and optimized performance for both real-time and high-quality rendering.Whether your project demands realism, flexibility, or efficiency, this shader delivers a professional-grade solution that meets industry standards while offering complete creative freedom.