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This production‑ready PBR material depicts a warm terracotta/ochre plaster wall with gentle vertical streaks from brush or trowel, small pinholes, and faint mottling that add believable depth without heavy distress—excellent for Mediterranean interiors, hospitality sets, and cozy product backdrops. The 4K seamless set preserves soft low‑frequency color drift and high‑frequency pore detail so large walls remain elegant while closeups retain tactile realism in grazing light. Calibrated normal and height maps provide subtle surface relief for pores and tool marks, while tuned roughness yields a refined matte plaster response across Blender, V‑Ray/Corona, Unreal, and Unity.
What’s included
Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for clean tiling and neutral grading.
Scale: authored to ~1×1 m tile; streak spacing and pore density read naturally on interior walls; rotate/offset UVs to vary the vertical flow.
Uses: restaurants, boutique walls, Mediterranean homes, cozy scenes, VR/AR environments, and product staging where warm, subtle texture supports the design.
Author notes
Height is subtle (≈0.5–1.5 mm); use parallax or low‑gain displacement to emphasize pores and streaks without over‑embossing.
BaseColor lighting‑neutral; AO separate; to push toward limewash, increase roughness slightly and blend a low‑contrast cloud ramp in BaseColor.
Previews include sphere and plane renders demonstrating clean tiling, tonal richness, and micro‑detail retention under directional light.
REVIEWS & COMMENTS
accuracy, and usability.
