DESCRIPTION

Marsh 8K PBR Texture

Bring natural, waterlogged terrain to your scenes with the Marsh 8K PBR Texture. This material captures the look of muddy ground mixed with patches of grass, featuring rich surface variation, damp soil, and organic detail—perfect for wetlands and rugged outdoor environments.

Texture DetailsResolution: 8K (8192 × 8192)Material Type: Physically Based Rendering (PBR)Tileable: Yes

PBR Texture Maps IncludedAlbedo / DiffuseNormalRoughnessMetallicSpecularAmbient OcclusionDisplacement / Height

FeaturesRealistic blend of mud and grass with natural variationWet, uneven surface with detailed soil and vegetationSeamless tiling for large terrain areasHigh detail suitable for close-up rendersPhysically accurate response to lighting and moistureOptimized for real-time engines and offline renderingCompatible with Blender, Unreal Engine, Unity, and other PBR workflows

Ideal UsesMarshlands, swamps, and wetlandsForest floors and muddy terrainGame environments and level designOutdoor scenes and natural landscapesRealistic ground surfaces for cinematic renders

Marsh 8K PBR Texture by CGHawk

Tags: marsh texture, muddy grass, 8k terrain texture, PBR mud material, wet ground texture, seamless terrain, realistic mud and grass, swamp texture, wet soil texture, tileable ground, high resolution terrain, game ready terrain, environment texture, blender terrain, unreal engine terrain, unity terrain, natural ground material, outdoor terrain texture

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This model passed automated CGT Standard checks and meets professional, PBR ready standards.

Marsh 8K PBR Texture Texture

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File formats
STL
Stereolithography<br />File Size: 1.26 GB
OBJ
OBJ<br />File Size: 1.26 GB
ABC
Alembic<br />File Size: 1.26 GB
BLEND
Blender<br />File Size: 1.26 GB
PLY
Ply<br />File Size: 1.26 GB
FBX
Autodesk FBX<br />File Size: 1.26 GB
JPG
JPG<br />File Size: 1.26 GB
PNG
PNG<br />File Size: 1.26 GB
EXR
EXR<br />File Size: 1.26 GB
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No N-gons
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No faceted geometry
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Manifold geometry
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- Metalness
- Normal
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Power of 2 texture sizes
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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/ 4 vertices
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