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A production‑ready PBR material of deep grey, factory‑painted corrugated steel with crisp ridges, subtle zinc mottling beneath paint, and occasional fastener bumps for believable architectural scale in games, film, and archviz. Captured from a real facade, this surface delivers accurate specular rolloff and soft edge wear, tiling cleanly across large walls and roofs without visible repeats at normal camera distances. The pack includes Basecolor, Normal, Roughness, Metallic, AO, and Height/Displacement maps prepared for Blender, Unreal Engine, Unity HDRP/URP, and Substance tools, with 8K masters plus 4K LODs for optimization. Height preserves rib amplitude, paint thickness, and shallow dimples, enabling convincing parallax or tessellation for close‑ups and hero assets with minimal shader complexity. Ideal for warehouses, factories, sheds, trailers, retail boxes, and sci‑fi corridors needing modern, slightly weathered metal quickly.
Technical details :
Resolution: 8192×8192 (4096×4096 included).
Maps: Basecolor, Normal (OpenGL), Roughness, Metallic, AO, Height/EXR displacement.
Format: PNG/TIFF, seamless tileable, neutral color‑checked capture.
License: Royalty‑free for commercial use; redistribution of source files prohibited.
REVIEWS & COMMENTS
accuracy, and usability.
