



A clean, industrial‑grade PBR texture of galvanized corrugated steel panels, captured with subtle zinc spangle and soft weathering for physically accurate highlights and shadows across ridges. The material tiles seamlessly for large roofs, sheds, and warehouse cladding, with balanced roughness for crisp specular response under HDR or sunlight rigs. Normal and height maps preserve rounded rib curvature, enabling convincing parallax/displacement on close shots without aliasing on mid‑distance views. BaseColor is calibrated to neutral metallic gray for easy tinting toward coated or painted finishes while retaining the underlying zinc speckle. Optimized for Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, and Maya—drop‑in ready for games, archviz, and film. Ideal for barns, shipping facilities, farm structures, and modular building kits where scale, repeatability, and performance matter.
Includes (PNG, 4096×4096): BaseColor, Normal (OpenGL), Roughness, Metallic, AO, Height/Displacement; real‑world scale notes and preview renders. Suggested texel density: 512–1024 px/m; recommended displacement 1–2 cm for hero close‑ups.