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A realistic, tileable hand‑carved limestone block PBR texture featuring irregular chisel cuts, fractured faces, and softened arris edges with deep mortar joints for dramatic relief in close‑ups. Delivered as seamless 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—calibrated for physically based pipelines in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools using a neutral, shadow‑free albedo for accurate shading. The height map supports parallax or tessellation to push block depth and crevice definition, while tuned roughness captures chalky mineral grain with subtle polished highlights on worn surfaces for wet or dry looks. UV‑friendly and non‑directional, it tiles cleanly for castles, fort walls, courtyards, temples, and fantasy structures, and layers well with decals like moss streaks, leaks, dust, or signage. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
