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A tileable cobblestone courtyard PBR texture featuring irregular hand‑cut setts partially sunken into compacted soil, with realistic dirt build‑up, chipped edges, and scattered debris for grounded outdoor scenes. Delivered as seamless 4K maps—Base Color, Normal, Roughness, Ambient Occlusion, and Height/Displacement—calibrated for physically based workflows in Blender, Unreal Engine, Unity HDRP/URP, 3ds Max, Maya, and Substance tools using a neutral, shadow‑free albedo. The height map enables parallax or tessellation to emphasize stone relief, ruts, and mounded soil, while tuned roughness captures dry mineral grain with occasional damp patches for wet or dusty looks. UV‑friendly and non‑directional, it tiles cleanly for medieval streets, farmyards, fortress courts, fantasy towns, and rugged paths, and layers well with decals like puddles, leaves, wagon tracks, or moss. Optimized PNG/TIFF with clear naming and suggested normal/displacement values for fast setup across engines; licensed for games, films, ArchViz, and promotional renders.
REVIEWS & COMMENTS
accuracy, and usability.
