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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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A game-ready, highly detailed sci-fi spaceship designed for space simulators, RTS games, cinematics, and real-time visualization projects. Features an industrial, heavy-duty aesthetic with modular design elements and optimized topology.
Key Features:
Game-Ready Optimization: Mid/low-poly topology designed for efficient real-time performance in Unreal Engine, Unity, Godot, and web 3D viewers.
PBR Workflow: Includes high-quality Metallic/Roughness PBR textures.
Clean Geometry: Non-overlapping UVs, clean mesh layout, and optimized edge flow.
Technical Specifications:
Polygons: ~30,000 (Triangles)
Vertices: ~32,000
UV Mapping: Yes, Unwrapped (Non-overlapping)
Materials: Included
Textures: PBR (Base Color, Metallic, Roughness, Normal, Emissive, Ambient Occlusion)
Texture Resolution: 4K (4096 x 4096 px)
Included File Formats & Assets:
.GLB / .GLTF (Web-ready & real-time viewing format with embedded textures)
.FBX (Multi-Format, universal game engine import)
.OBJ / .MTL (Universal Format)
.BLEND (Native Blender File with configured materials)
.MAX (3ds Max scene file)
Texture Pack: Full set of PBR texture maps in PNG format (4K)