DESCRIPTION

This is 3d model of Low poly village small house

This is unique and realistic.

This model is made using 3ds max 2014 version.

Not overlaping uvw . Have smooth texture used ,

This is fully polygon model not triangles

This is low poly model and ready to use for game engine.

All the textures, 3ds max files are attached with this.

No. of Faces: 21011

No. of Vertices:23342

No third party plugins used.

I have done this model use software 3ds max 2014 version also have other format like obj,fbx,3ds,dae, w3d No problem in this model just download and enjoy

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village small house Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 2014<br />File Size: 9.68 MB
MAX
Autodesk 3ds Max<br />Version: 2014 - Renderer: Mental Ray 2014<br />File Size: 4.9 MB
FBX
Autodesk FBX<br />Version: 2014<br />File Size: 5.63 MB
DAE
Collada<br />Version: 2014<br />File Size: 5.97 MB
W3D
Shockwave 3D<br />Version: 2014<br />File Size: 5.92 MB
3DS
3D Studio<br />Version: 2014<br />File Size: 4.86 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
21011 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 23342 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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