DESCRIPTION
PBR Generator — PBR Material Converter and Texture Baking Script for 3ds Max

Automate PBR material conversion, texture baking, and material export in Autodesk 3ds Max.

PBR Generator is a 3ds Max script designed to simplify complex material workflows and automate PBR texture creation. Convert supported materials, analyze shader structures, extract bitmap textures, preserve UV tiling, and prepare optimized PBR materials without rebuilding everything manually.

PBR Generator Demo:
https://www.cgtrader.com/free-3d-models/scripts-plugins/texturing/pbr-generator-demo-script-for-3dsmax

From complex shaders to reusable tiled PBR materials, PBR Generator combines material conversion, texture baking, and export tools in one workflow.

Key Features
  • One-Click PBR Automation — simplify material conversion and texture preparation.
  • 11-Channel Smart Analyzer — detect potential material channel conflicts, including Falloff map and color scaling issues.
  • Deep Bitmap Extraction — extract bitmap textures from supported nested materials, layers, procedural maps, and wrappers.
  • UV Matrix Preservation — preserve texture tiling, offsets, and rotation parameters during conversion.
  • Automated PBR Texture Baking — bake textures at resolutions up to 4K.
  • Normal Map Generation — generate Normal maps from Height maps using the Sobel relief filter.
  • Roughness Calibration — prepare and adjust Roughness maps for PBR workflows.
  • Live Texture Preview — preview generated textures before export.
  • Multiple Export Formats — export textures in PNG 8-bit, PNG 16-bit, JPG, and TGA.
  • Reusable Tiling PBR Materials — bake textures at a 1:1 scale and reapply the original tiling values to the converted material.
  • Blender Export — create Principled BSDF materials in Blender with supported textures automatically connected.
Supported Material Types

PBR Generator supports conversion between:

  • V-Ray Material
  • Autodesk Physical Material
  • Corona Physical Material
  • glTF Material

The supported material types share the core PBR Generator workflow for material conversion, texture preparation, and export.

Blender Export — Materials Included

Transfer supported materials and their textures from 3ds Max to Blender without manually rebuilding each shader.

PBR Generator creates a Principled BSDF material and automatically connects the supported exported texture maps. The workflow supports materials originating from V-Ray, Autodesk Physical, Corona Physical, and glTF.

Reusable Tiling PBR Materials

Keep the flexibility of tiled materials while generating optimized PBR textures.

PBR Generator can bake textures at a 1:1 scale and reapply the original tiling values to the converted material. This allows you to reuse the resulting textures across assets and workflows while maintaining the intended texture repetition.

One Asset. Multiple Workflows. Reusable PBR Materials.

Texture Baking and Export

The full version supports texture baking at:

  • 1K
  • 2K
  • 4K

Supported export formats include PNG 8-bit, PNG 16-bit, JPG, and TGA.

Compatibility
  • Autodesk 3ds Max 2020 and newer
  • V-Ray 5, 6, and 7
  • Chaos Corona 11+
  • glTF Material
  • Blender 4.0+

When the script detects a supported limitation or a potential processing issue, it can display a warning in the Show PBR Warning window.

Watch PBR Generator in Action

Explore video demonstrations of material conversion, PBR texture baking, UV tiling preservation, and Blender export.

YouTube Tutorials:
https://youtu.be/GbCOgvW9Pbo

Documentation and Updates

Official Website:
https://pbrgenerator.blogspot.com/

User Guide:
https://pbrgenerator.blogspot.com/2026/09/guide.html

Installation Instructions:
https://pbrgenerator.blogspot.com/2026/10/install.html

Version History and Updates:
https://pbrgenerator.blogspot.com/2026/10/updates.html

Try the Free Demo

Want to test the core workflow first?

PBR Generator Demo:
https://www.cgtrader.com/free-3d-models/scripts-plugins/texturing/pbr-generator-demo-script-for-3dsmax

The free demo lets you explore the main features, with texture baking limited to 512 × 512 pixels.

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PBR Generator PBR Texture Baking Script for 3ds Max 3D model

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File formats
JPG
JPG | 2 files<br />File Size: 165 MB
GLTF
glTF<br />File Size: 46.2 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2020 - Renderer: V-Ray 5<br />File Size: 324 MB
PNG
PNG<br />File Size: 162 MB
MS
3ds Max macroScript<br />File Size: 208 KB
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
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