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Key Features Distance-Based Soft Selection Automatically calculate vertex weights based on proximity to your deformer. Choose from 6 falloff types — Linear, Smooth, Smoother, Gaussian, Quadratic, and Constant — to get exactly the influence curve you need. Tested in Blender 4.3 and Blender 5.0.1
Real-Time Sculpt Effects
Pinch — Pull vertices toward the weighted center or expand them outwardInflate — Move vertices along their normals for organic bulging/deflatingPush — Displace vertices toward or away from the deformer surfaceRelax — Smooth vertex positions with Laplacian or Taubin algorithmsNoise — Add procedural displacement with customizable scale and seed️ Curve Deformers from Edit Mode Select vertices, click one button, and instantly create a bezier curve deformer that follows your selection. Perfect for spines, tentacles, ropes, and any path-based deformation.
REVIEWS & COMMENTS
accuracy, and usability.
