DESCRIPTION

This is a spray white particle simulation project using simulation software. The particles are in ABC format, and the scene is in FBX format. There are also red, yellow, and blue in it.

You can apply this project to various fields, such as car exhaust, aerospace flames, meteor trails, alcohol spray, product spraying, etc. If you need a cone-shaped volumetric model, this particle spray project is perfect for you. If you even know particle-to-volume conversion, you can cache it as smoke, flames, vdb etc.

i use c4d octane render,A copy was also exported was blender,blender need render scene by your self The scene I've created is a demonstration; the cylinder represents your product. It can be replaced at any time; this particle can be moved, scaled, and resized. As long as you understand the ABC principle of particles, you can replace this particle instance with any shape, not just spheres, cubes, cylinders, etc. This project is highly flexible and adaptable.

If you're using Cinema 4D or Objective-C, you can open and use it directly. If you're using other 3D software, as long as your software can recognize ABC particles, you only need to download the two ABC particles and the FBX scene, import them into your 3D software, add materials, lighting, sky, HDR particle instances, and you're all set.

If you need other projects, feel free to check out my homepage; you might find what you're looking for.

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Jet aircraft tail-shaped colored particle engineering white 3D model

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Native file format
C4D2 files
Size: 1.33 GB
Octane | 19
Exchange formats
BLEND
Blender | 2 files<br />Version: 4 - Renderer: Default<br />File Size: 1.33 GB
FBX
Autodesk FBX | 2 files<br />File Size: 1.33 GB
ABC
Alembic<br />Renderer: Default<br />File Size: 683 MB
EXR
EXR<br />File Size: 683 MB
JPG
JPG<br />File Size: 683 MB
PNG
PNG<br />File Size: 683 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed ASCII characters: a-zA-Z0-9-_
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3D Features
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Polygon mesh
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100000 polygons
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/ 100000 vertices
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Unwrapped UVs
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