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High-Fidelity Neuron 3D Model — Anatomically Detailed, Production-Ready. This Neuron is also ripe for customization with full control of dendrite branches, for density and colour.This is a highly detailed, anatomically informed neuron 3D model designed for scientific visualization, medical illustration, education, and high-end CGI production. Built with accuracy, clean topology, and realism in mind, this asset is ideal for both technical and cinematic workflows. I tried to go for a neuron with the most Quintessential look and appeal.
Two 3ds Max scenes are included:A Build Scene (requires Ornatrix) for procedural dendrite control, growth customization, and advanced editing.A Simplified Scene (no Ornatrix required) with baked/static geometry for easy use, faster performance, and wider compatibility.This ensures the model is suitable for both power users who want full procedural control and artists who want a lightweight, ready-to-render asset.
Geometry & Structure.The soma (cell body) and axon system are combined into a single continuous mesh, fully UV unwrapped.Dendritic trees are provided as two iterative growth systems, created using Ornatrix hair to preserve natural branching complexity and biological character.A membrane layer is included as an optional visual component, provided as two separate meshes: One for the main body + axonsOne for the dendritic structures
The membrane is designed as a clear, reflective thin-surface layer and is not UV unwrapped (intended for procedural or transparent shading workflows).Textures & Map SetA comprehensive map package is included to support PBR and V-Ray workflows, including:Shading maps (AO or RGB variants)Tangent-space normal mapsHeight mapsMultiple bump mapsRoughness map
Additional procedural-driven texture maps used in the scene.
These maps are optimized for high-resolution close-ups, surface micro-detail, and scientific realism.
Rendering & MaterialsRender engine: V-RayScene materials use a combination of:Falloff shadersProcedural texturesSSS / translucency where appropriateThe membrane material is optional and intended for:Subtle reflective surface effectsThin translucent biological realismCinematic or scientific visualization
Included Files3ds Max Build Scene (Ornatrix required — fully editable dendrites)3ds Max Simplified Scene (No Ornatrix — lightweight & production-ready)
V-Ray Render SceneFull texture and map set
FBX and OBJ's of individual and all components.
Scientific & neuroscience visualizationMedical illustrationEducational content & research visualizationCinematic CGI & motion graphicsHigh-end rendering and animationReal-time workflows (with optimization)
REVIEWS & COMMENTS
accuracy, and usability.
