The 3D model is a 3D scan of a blue boot. It is cleaned up and optimized in Zbrush. The Texture is generated with photogrammetry and some editing was done in 3D Coat. I mirrored the boot, so there will be an left and right shoe in the files. The files are attached as OBJ with BMP-Texture files (8192 x 8982). The Polycounts is 1 Million. The 3D model of the blue boot can be used for 3D rendering, as a reference for modeling and retopology. I think it is also suitable for 3D printing, but I didn´t test it.