L
lev-kornowska
The models themselves are beautiful. Just be aware that, if like me, you need to reassign he material zones in order to load these correctly, you better have a whole afternoon off. None of my programs imports it reading .mtl files, therefore, the more complex the mesh, the harder it gets. The one thing that won't help in the case of the wisteria model is that the flowers are not bridged with the stems. You don't see this in renders (except close-ups of course) but it makes remapping in order to use the materials way harder. It won't be a simple case of selecting a few polygons and then expanding the selection to catch them all am afraid. Beyond that, the mesh is beautiful and rather realistic.