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Indian Intermediate Range Ballistic Missile Agni III with Truck Rigged is a 3d model of India's missile defense system capable of intercepting incoming enemy missiles at high altitudes.
The missile is designed to be road-mobile, which means it can be easily transported and launched from various locations. This makes it more difficult for an enemy to target and destroy in a first strike scenario. The missile's advanced guidance system allows it to accurately hit its intended target, while its multiple independently targetable reentry vehicle (MIRV) capability allows it to hit multiple targets with a single missile.For simulation video games, computer games, intermediate-range ballistic missile systems, surface launched rockets, rocket artillery, military rocket launchers, all-weather missile systems, over-the-horizon missile systems, rocket launch missiles design, advertising and promotional projects..
Indian Intermediate Range Ballistic Missile Agni III with Truck Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!
Also there are original texture files with all layers. PSD format in particular archive.
Indian Intermediate Range Ballistic Missile Agni III with Truck Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.
Hope you like it!
Features:
- High quality polygonal model, has real dimensions. Easy to merge into your scene.
- Units: cm
- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)
- All the objects come with complete UVsAll textures and materials are included and mapped. (All colors can be easily modified.)
- All objects are logically named and grouped for ease of objects selection and scene management.
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.
- No special plugin needed to open scene.
- PBR Materials
Textures Formats:
- 17 png (4096X4096)
(c) 3d_molier International
REVIEWS & COMMENTS
accuracy, and usability.
