DESCRIPTION
  • Low & High poly in fbx, obj format. (Low poly is UVed and the textures are to be used with low poly.)
  • The model contains 11 separate objects.
  • 3 Skins (3 different texture sets) White, Black and Camo
  • Texture Resolution by default 4k (4096x4096), you can downgrade to 2k or as to whatever squared resolution as per the level of details needed.
  • separate texture sets for Unreal Engine, Unity and generic PBR.-The Low Poly mesh has been properly triangulated so that there are no shading issues in the game engines such as unreal, unity.
  • Tris Count (low poly) - 11,358
  • The Laser part and red dot are separated to remove/plug any attachment if required by the rigger/animator
  • The compressed folder textures contains three different sub folders for unreal, unity and generic pbr texture sets, with the separate folder for each skin.
  • Just insert the model in the game engine, plug the textures and you are ready to go.
  • If you wan't any other custom texture, please get in touch I will provide the same.

The Marmoset Viewer file you can see in the Product preview, has been setup with the material generated by plugging the texture maps given in the archived file.

Material Setup Info:The archive named 'textures' consists of 3 folders which contain texture maps for different engines:

  1. 'textures_pbr'(general PBR )which contains 3 folders 'black', 'white', 'camo' which contain the required texture maps for each skin, these are all generic pbr textures.
  2. 'textures_unity'(specific for unity) which contains 3 folders 'black', 'white', 'camo' which contain the required texture maps for each skin.
  3. 'textures_unreal'(specific for unreal) which contains 3 folders 'black', 'white', 'camo' which contain the required texture maps for each skin.

Generate the materials by simply plugging any of the required skin set of texture maps.

The material thus generated must be linked to all 11 parts of model.

You are ready to go!

Please follow your game engine guideline to setup the materials.

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SCOPE Game Ready Asset with 3 different skins Low-poly 3D model

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File formats
OBJ
OBJ | 3 files<br />Version: L<br />File Size: 4.3 MB
FBX
Autodesk FBX | 2 files<br />Version: High Poly<br />File Size: 2.28 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
11358 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 13565 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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