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The model was created using Blender, version 4.3. The model is a solid high-poly model. The Blender file retains the subdivision modifier, but subdivision can be turned off; with subdivision off, the overall polygon count is 141,464. The file includes materials and lighting. Except for the rope, the model's UVs are not unwrapped, and there are no textures. The rope uses a displacement map, achieved through solid displacement using the displacement modifier, which can be turned off. The infrared protective cover for the marker light can be opened using skeletal rigging.
The model is exported in OBJ format, including both pre-subdivision and post-subdivision versions. The post-subdivision version has an optimized polygon count for the rope.
You can get more information from the preview pic.If any question please write to me.
REVIEWS & COMMENTS
accuracy, and usability.
